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Computing (Games Development) with Foundation Year (Part-time) (BSc Hons)

Swansea
7 Years Part-time
32 UCAS Points

The emphasis of this programme is software development, computer graphics and computer games. Choose this course to become skilled and knowledgeable in the technical aspects of software development, with a specific focus on games. Graduates of this programme are likely to find employment either within the games industry or with specialist software organisations.

You will build a solid foundation of skills and knowledge on this programme. You will be equipped with knowledge of the current state of the industry and there is also an emphasis on skills for lifelong learning, so you will be able to update your skills throughout your career.

This programme allows students to develop a broad range of skills in the Computer Games area and will also allow students to pursue more specialist interests.

As a graduate of this course, your employment in this field is likely to start as a member of a team, conceiving, designing, developing and implementing complex software for games or related software development industries.

Course details

Start date:
ÃÜÌÒ´«Ã½ modes:
  • On-campus
  • Part-time
Language:
  • English
  • Bilingual
Course length:
7 Years Part-time
Entry requirements:
32 UCAS Points

Undergraduate Fees
Home (Full-time): £9,535 per year
Overseas (Full-time): £15,525 per year

Why choose this course?

01
Taught by staff with relevant academic and games industry experience.
02
Discover the secrets to Games Development using C/C++.
03
Cover the essentials of real-time Graphics programming, Virtual Reality systems and Artificial Intelligence.

What you will learn

The course focuses on designing, implementing, testing and maintenance of high quality computer games. The student will focus on acquiring and using the expertise required by a professional programmer to create solutions to large and complex problems. The expertise and skills you develop from engineering computer games as part of a team is highly regarded by employers.

Compulsory

Analysing and Solving Problems

(20 credits)

Introduction to Computer Programming

(20 credits)

Introduction to Mathematics and Science

(20 credits)

Academic Skills

(20 credits)

Compulsory

Introduction to Computer Systems

(20 credits)

Integrating Project

(20 credits)

Compulsory 

Software Development

(20 credits)

Computer Architecture and Operating Systems

(20 credits)

Network and Cybersecurity Essentials

(20 credits)

Learning in the Digital Era

(20 credits)

Compulsory 

Game Design and History

(20 credits)

Games Architecture and Mechanics

(20 credits)

Mathematics

(20 credits)

Advanced Software Development

(20 credits)

Compulsory 

Changemakers: Creativity and Value Creation

(20 credits)

Indie Game Development

(20 credits)

Data Security and Compliance

(20 credits)

Software Engineering Principles and Testing

(20 credits)

Compulsory 

Artificial Intelligence & Machine Learning

(20 credits)

Graphics and Games Programming

(20 credits)

GPU Programming

(20 credits)

Optional

Emerging Trends

(20 credits)

Industrial Based Research

(20 credits)

Compulsory

Independent Project

(40 credits)

Course Disclaimer

  • The modules outlined above provide examples of what you can expect to learn on this course based on recent academic teaching. We continuously review our courses to ensure quality enhancement and to manage our resources. The precise modules available to you in future years may vary depending on staff availability and research interests, new topics of study, timetabling and student demand. Where your course includes optional modules, these are to provide an element of choice within the course. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means the availability of specific optional modules cannot be guaranteed.

    You’ll typically complete 120 credits per year of study on a full-time course. For more information visit our Student Agreement.

testimonial

CISCO logo: Networking Academy Partner 2025.

UWTSD is proud to be a Cisco Premier+ Partner, recognising our expertise in networking and cybersecurity. This partnership provides our students with access to industry-leading technology, hands-on training, and globally recognised certifications, enhancing their career prospects in the IT sector. As a Premier+ Partner, UWTSD benefits from exclusive resources, expert support, and research collaborations, ensuring we remain at the forefront of digital innovation. 

Staff

Our People

You will be taught and supported by a wide range of professional staff and teams here to help you get the university experience you are looking for. Our teaching staff were ranked 2nd in Wales for Teaching, Assessment and Feedback and Academic Support (NSS 2024) meaning that the support and feedback you get will help you learn and develop strong academic skills. Our students have placed us 1st in Wales for Learning Opportunities and Student Voice (NSS 2024) meaning that there are a wide range of opportunities available to enhance your studies and that students play an active role in shaping their learning experiences. Our commitment to your learning has seen our students place us as 1st in Wales and joint 3rd in the UK for student satisfaction (Times Higher Education, 2024, ‘Overall Positivity’ measure). Find out more about our academic staff who teach across our courses. 

Further information

  • 104 UCAS tariff points (previously 260) to include:

    • Two C grades at A-Level/AVCE; or
    • BTEC National Diploma grades Merit, Pass, Pass; or 
    • BTEC National Certificate grades Merit, Merit; or 
    • NVQ Level 3 - Pass

    Subjects at Advanced Level should include ICT, Computing, Maths, Physics or similar.

    GCSE Maths Level 4 (previously C) or above is required.

    Grades are important; however, our offers are not solely based on academic results. We are interested in creative people that demonstrate a strong commitment to their chosen subject area and therefore we welcome applications from individuals from a wide range of backgrounds. To assess student suitability for their chosen course we normally arrange interviews for all applicants at which your skills, achievements and life experience will be considered as well as your qualifications. 

  • The School of Applied Computing aims to produce graduates that help shape the future of software engineering.  The course content is contemporary and shaped for employability through close links with local and national employers.

    Students are assessed through a combination of worksheets, practicals, presentations, projects and examinations.  Module assessment is often by assignment, or assignment and examination. The final mark for some modules may include one or more pieces of coursework set and completed during the module. Project work is assessed by written report and presentation.

    Students are encouraged to use our links with Software Alliance Wales and Go Wales to work on commercial schemes for their Major Project module.  Go Wales provides the opportunity of paid work placements with local businesses.

  • It is possible to complete this programme of study without any additional costs.

    Students may wish to purchase materials for modules, such as Major Project but this is not a requirement and will have no bearing on the final grade achieved. 

  • You may be eligible for funding to help support your study. To find out about scholarships, bursaries and other funding opportunities that are available, please visit our Bursaries and Scholarships section.

  • Our graduates have excellent employment prospects in the computing, teaching, lecturing and ICT industry, as well as in other areas of the economy. Recent statistics show that the vast majority are following their chosen career paths within six months of graduating.

    Graduates would seek positions as Junior Programmer, Lead Programmer, Engine/Tools Programmer, Graphics/Special Effects/Rendering Programmer, Audio Programmer/Engineer, Artificial Intelligence Programmer, Networking/Multiplayer, Networking Programmer, Mobile Games Programmer, Physics Programmer, Software Engineer, Software Developer, etc.

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